Server Updates » Lots of changes :D

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gmxgeek Player
Posted Jul 01 2012, 11:28 PM | Edited 2 times, last by gmxgeek
Here's a list of changes that will go live on the next server restart:

Autogroup
* Fixed to not kill the server whenever a player joins

Campfire
* Moved protection zone check to onMove instead of the main loop. You get notified faster when you enter and leave a protected zone. No more delay, yay!
* Replaced the check for WorldGuard with a more efficient method.
* Various other small optimizations.

Hardcore
* Added /hcsmp as a short command.
* Added Survival Time to death info. Previous deaths will be updated with the survival time for the month, since we don't have the actual data.
* Replaced checks for WorldGuard and Herochat with a more efficient method.
* Minor opimizations
* Added a notification to all witnesses in range of a death
* Added current survival time to /hardcore info

FairSpawn
* Replaced checks for WorldGuard, Campfire, and CombatTag with a more efficient method.
* Removed a redundant onPlayerDamage event hook
* Added a notification for players when their Combat Tag expires

Patchwork
* Replaced functionality of AntiCreative ( Prevents non-ops from being set to creative mode ).
* Replaced functionality of AntiDupe ( Prevents a known item duplication glitch ).
* Replaced functionality of AntiNetherRoof ( Prevents players from glitching onto the Nether Roof ).
* Replaced functionality of SignStack ( Grants players a stack of 5 signs when creating a sign ).
* Added option in SignStack to stack 2 signs into one itemstack. Useful for consolidating existing signs into a larger stack.
* Added commands for server info and tickrate as defined in Commandbook ( mods+ )
* Added timed deathchests. Places the dead player's inventory into one or two chests that will pop after 30 seconds. Chests pop on server restart as well.
Savoie Player
Posted Jul 01 2012, 11:30 PM
first

inb4 mop
Posted Jul 01 2012, 11:43 PM
Damn son, <3
Joshki77 Player
Posted Jul 01 2012, 11:47 PM
Thats hilarious!
Adoxographic Player
Posted Jul 02 2012, 10:53 AM
Even though I haven't gotten a kill in a while, I can hear the anger in peoples' voices when a noob waltzes up and takes the loot from a kill. The deathchests have a perfect time limit to choose what you want and leave the rest for the taking.

Good job on everything, gmx!
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